[Tangaria 1.5.0 Character Dump] Name Quz III Age 48 Self RB CB EB Best Sex Male Height 4'1" STR: 17 +2 -1 +0 18 Race Dwarf Weight 8st 6lb INT: 10 -3 -2 +0 5 Class Archer Turns used: WIS: 10 +2 -1 +0 11 Title Dead Shot Game 2552 DEX: 17 -2 +3 +0 18 HP -23/125 Player 7619 CON: 14 +2 +1 +0 17 SP 0/0 Active 5948 Level 12 Armor [2,+7] Saving Throw 46% Cur Exp 996 Stealth Poor Max Exp 996 Melee 1d10,+6 Disarm - phys. 45% Adv Exp 1062 To-hit 22,+9 Disarm - magic 30% Blows 1.1/turn Magic Devices 42 Gold 467 Searching 26% Burden 133.7 lb Shoot to-dam +2 Infravision 50 ft Overweight 13.8 lb To-hit 49,+9 Speed -1 MaxDepth 450' (L9) Shots 1.6/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have no more Short Bows (x2) (+0,+0) (j). > You see a tamer skeleton. > You failed to disarm the discolored spot. > You set off the discolored spot! > You are enveloped in flames! > One of your Arrows (2) was destroyed! > One of your Arrows (3) was destroyed! > You see an Arrow (1d4) (+0,+0). > There is a wall in the way! (x4) > You resist the effect! > *** LOW HITPOINT WARNING! *** > You resist the effect! > Calameet IX begins a new game. > You resist the effect! (x3) > You die. Killed by a shrieker mushroom patch (offscreen). [Character Equipment] a) a Trident (1d10) (+5,+4) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 20.2 vs creatures not resistant to poison and 13.6 vs. others. b) a Long Bow (x3) (+5,+2) Bought from a store on the surface. f) an Old Lantern (4689 turns) Intensity 3 light. h) a Cloak [1,+5] Found lying on the floor of a special room at 400 feet (level 8). k) a Set of Leather Gloves [1,+0] m) a Spade An inheritance from your family. [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. c) 39 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. d) 39 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. e) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. f) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. g) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. h) 13 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 4 Rations of Food b) a Potion of Boldness c) a Potion of True Seeing d) 2 Scrolls of Light e) a Scroll of Blessing f) a Scroll of Remove Hunger (tattered) g) an Old Lantern (5000 turns) Intensity 3 light. h) a Pike of Slay Animal (2d7) (+1,+7) {Orfax, Son of Boldor} Obtained from Shpigukus X. Rumoured to be dropped by Orfax, Son of Boldor at 400 feet (level 8). Slays animals. Combat info: This weapon should be wielded with both hands. 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 27.3 vs animals and creatures not resistant to poison, and 18.5 vs. others. i) a Morning Star (2d6) (+0,+0) Obtained from Shpigukus X. Rumoured to be dropped by a dark elven warrior at 400 feet (level 8). Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 17.4 vs creatures not resistant to poison and 9.7 vs. others. j) a Deed of Property [Home Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) an Ivory Wand c) a Birch Staff d) an Old Lantern (3551 turns) Found lying on the floor at 250 feet (level 5). Intensity 3 light. e) 2 Sets of Leather Gloves [1,+0] f) a Cutlass (1d8) (+4,+4) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 16.1 vs creatures not resistant to poison and 11.3 vs. others. g) a Mace (2d4) (+2,+4) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 17.3 vs creatures not resistant to poison and 11.8 vs. others. h) a Quarterstaff (1d11) (+1,+4) {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 400 feet (level 8). Combat info: This weapon should be wielded with both hands. 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 19.6 vs creatures not resistant to poison and 13 vs. others. i) a War Hammer (3d3) (+4,+3) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 18.3 vs creatures not resistant to poison and 11.8 vs. others. j) a Maul (4d4) (+1,+1) Found lying on the floor of a special room at 400 feet (level 8). Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 25.4 vs creatures not resistant to poison and 14.2 vs. others. k) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. l) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. m) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. n) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. o) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. p) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. q) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 36.1 vs creatures not resistant to poison and 21.7 vs. others. 35% chance of breaking upon contact. r) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 150ft 3 Killed Fang, Farmer Maggot's Dog 00:00:05 250ft 5 Reached level 5 00:00:08 250ft 6 Killed Baba Yaga 00:00:09 250ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:09 250ft 7 Killed Grishnukh, the Hill Orc 00:00:19 350ft 10 Reached level 10 00:00:21 400ft 10 Killed Lagduf, the Snaga 00:00:42 400ft 12 Was killed by a shrieker mushroom patch (offscreen) [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ###############~## ##................# #.................# #################### #..###............{ ......./ ....................<###..###............. ......M. ..†.........................#..........%.# ##### #######~###########.........#............# ### ######....~..#~######### #### 400' (L8) LF:3-? Light 3 Fed 59 % Open floor